Amazon Studios: Wheel of Time Augmented Reality Experience

“Amazon AR Player delivers immersive, sharable augmented reality experiences – now featuring exclusive content from our Amazon Studios Original series, The Wheel of Time. Turn your phone into a ter'angreal that weaves gorgeous AR visions of beasts, treasures, and important locations in the show!

Download the app, scan your surroundings, and step into The Wheel of Time.

Enjoy a bird’s eye view of landmarks like the White Tower

Stand eye to eye with a Trolloc or a Fade and see how you measure up

Admire a heron-marked sword or an angreal up close

Step through a portal into the cave of the Women’s Circle in the Two Rivers, or feel the darkness of Shadar Logoth settle around you”

-Fandom

Credits:
Release Year: 2022
Project Type: Augmented Reality
Client: AMAZON STUDIOS
Amazon Studios Executive Creative Director: DAVID ESTIS
Amazon Studios Senior UX Program Manager: JARRID BEASLEY
Production Company: FRAMESTORE
Framestore Senior Producer, Immersive: LAUREN BICKERS


Google AR SEarch: 2020 Tokyo Olympic Athletes

Athletes:
Simone Biles (Gymnastics)
Leticia Bufoni (Skateboarding)
Megan Rapinoe (Soccer)
Caeleb Dressel (Swimming)
Alexander Massialas (Fencing)
Dina Asher-Smith (Sprinting)
Niklas Kaul (Decathlon)
P.V. Sindhu (Badminton)
Naomi Osaka (Tennis)

Credits:
Release Year: 2021
Project Type: Augmented Reality
Client: GOOGLE
Production Company: FRAMESTORE
Framestore Senior Producer, Immersive: LAUREN BICKERS
Framestore Senior Producer, Framestore Pictures: KEVIN CLARK

Press:

(2021-05-18) Kean, Sean “Google introduces real Simone Biles to AR Simone Biles” CNET
(2021-05-18) Marcin, Tim. “Google rolls out AR versions of Simone Biles, Megan Rapinoe, and Naomi Osaka in search” Mashable


Samsung 5G Dallas Cowboys Mobile Augmented Reality (AR) App

Credits:
Release Year: 2019
Install Location: AT&T Stadium, Dallas, Texas
Project Type: Mobile, 5G, Augmented Reality (AR), AI, Location-based, Game, Real-Time, Volumetric, 2019-2020 Season Long Game Day Activation
Client: SAMSUNG
Production Company: NEXUS STUDIOS
Head of XR - Los Angeles: LUKE RITCHIE
Executive Producer, XR - Los Angeles: LAUREN BICKERS
Executive Producer, Interactive - London: COLIN DAVIS
Senior Producer, Interactive: JOANA GUIMARAES
Producer, Live Action: MICHAEL SCHLENKER 
Creative Director, Interactive: ALEX JENKINS
Creative Director, Live Action: ROGIER SCHALKEN
Technical Director: VEGARD MYKLEBUST
Creative Technologist: WILL CHERRY

Press:
(2019-11-04) Ogus, Simon. “Dallas Cowboys Team Up With Nexus Studios In Bringing Futuristic Augmented Reality To AT&T Stadium” Forbes 11 Nov. 2019.
(2019-10-31) Roettgers, Janko. “How Nexus Studios Plans to Bring Augmented Reality to Entertainment Venues” Variety 31 Oct. 2019.
(2019-10-16) Ritchie, Luke. “Enhancing Locations with hyper-accurate AR and 5G” Medium 10 Oct. 2019.


LINKEDIN ECONOMIC GRAPH EXPERIENCE CENTER

Credits:
Release Year: 2019
Install Location: LinkedIn HQ, Sunnyvale, California
Project Type: Experiential, Immersive, Real-Time Visuals and Audio, Interactive, Data Visualization, Project Mapping, Touch Display, Permanent Installation
Production Company: HUSH
Creative Director: KINDA AKASH
Executive Producer: KRISTEN KOELLER 
Senior Experiential Producer: LAUREN BICKERS
Technical Director: JUSTIN MARTIN
Systems Designer: ADAM KRUCKENBERG 
Software Developer: BLAKE RUTLEDGE

Press:
(2020-01-09) Sood, Priyal. “Interview with David Schwarz from HUSH on how creativity and data mix to shape phygital experiences” Design Wanted 09 Jan. 2020.


New balance: exception spotting

Credits:
Release Year: 2018
Install Location: Soho, New York City
Project Type: Experiential, Real-Time, Interactive, AI, Short Term 2018 Fashion Week Activation
Agency: VML
Production Company: TOOL OF NORTH AMERICA
Executive Producer: ADAM BASKIN
Senior Experiential Producer: LAUREN BICKERS
Creative Director / Technical Director: BEN PRIDDY
Software Development: nøcomputer
Content Management and Hardware: STUDIO BLACK

Press:
(2019-03-04) nøcomputer. “Exception Spotting | New Balance. Using computer vision to spot exceptions in a crowd” Medium 04 Mar. 2019.
(2018-09-07) Yan, Michelle. “New Balance used AI to spot trendsetters during Fashion Week – Did we make the cut?” Mashable. 07 Sep. 2018.
(2018-08-29) Segran, Elizabeth. “New Balance is watching you” Fast Company 29 Aug. 2018.

Awards:
(2019) Best Use of AI In An Experiential Activation. AdWeek Experience Awards 2019.


Absolut vodka Martini experience

Credits:
Release Year: 2018
Install Location: Manhattan, New York City
Project Type: Event, Short Term Activation, Outdoor, Install
Production Company: TOOL OF NORTH AMERICA
Executive Producer: ADAM BASKIN
Senior Experiential Producer: LAUREN BICKERS
Fabrication: WHITE WALLS


VERIZON World cup 2018 “HOME TURF: Mexico”

Credits:
Release Year: 2018
Release Location: Worldwide
Project Type: Live Action Commercial
Agency: FOX SPORTS
Production Company: PICTURE FARM PRODUCTION 
Executive Producer: PETRA AHMANN 
Producer: LAUREN BICKERS
Director: DANIEL URIBE 
Director of Photography: HTAT LIN HTUT 
1st AC: ZACHARY KERTESZ & JASMINE CHANG
2nd AC: JACOB MALLIN
Gaffer: JON STEVENS
Sound Mixer: JEFF GAUMER & JON FLORES
Production Assistant: JOSEPH DIMANCHE & TOM MCCARTHY
Executive Producer: CRIS BREN
Creative Director: TODD STEWART
Account Manager: JACQUELINE THOMPSON
Production Coordinator: LORENA ALVARADO & STEPHANIE PALUMBO
Editor/Colorist: GIOVANNI AUTRAN
Assistant Editors: JOSE ROMAN & JENNIFER ROBERTS
Post Producer: LESLIE YOON
GFX: DAVID WEINSTOCK, CLAUDIA PEREZ 

Press:
(2018-07-13) Press Kitchen “Hometown fandom knows no distance in World Cup Spots for Verizon and Fox Sports” Little Black Book Online. 13 July. 2018.


MOTHER!

Credits:
Release Year: 2017
Release Location: Worldwide
Project Type: Feature Film
Client: PARAMOUNT PICTURES
Production Company: PROTOZOA PICTURES (NEW YORK)
Director: DARREN ARONOFSKY
Director of Photography: MATTHEW LIBATIQUE, ASC
Assistant to Mr. Libatique: LAUREN BICKERS

Press:
(2017-09-19) Ryzik, Melena. “Making ‘Mother!,’ the Year’s Most Divisive Film” The New York Times. 19 Sep. 2017.
(2017-09-15) Wilkinson, Alissa. “Darren Aronofsky’s Mother! Is an explosive retelling of creation in fire and blood” Vox 15 Sep. 2017.
(2017-09-14) Anderson, John. “’Mother!’ Review: Giving Birth to Madness” The Wall Street Journal 9 Sep. 2017
(2017-09-09) Chang, Justin. “Jennifer Lawrence endures the hell of other people in Darren Aronofsky’s darkly exhilarating ‘Mother!’” Los Angeles Times 9 Sep. 2017.
(2017-09-05) Rothkopf, Joshua. “’Mother!’ Black Swan’s Darren Aronofsky eclipses even his own darkest work with this surreal anti-romance for the ages” Time Out New York 5 Sep. 2017.


THE HUMAN RACE /
MILL CYCLOPS™

Credits:
Release Year: 2017
Install Location: Moscone Center, San Francisco, California
Project Type: Experiential, Real-time, Game Developers Conference (GDC) 2017
Client: EPIC GAMES, CHEVROLET
Agency: COMMONWEALTH / MCCANN
Production Company: THE MILL, NEW YORK
The Mill Group Director of Emerging Tech: BOO WONG
The Mill Creative Director: RAMA ALLEN
The Mill Creative Director: WESTLEY SAROKIN
The Mill Experiential Producer: LAUREN BICKERS
The Mill Project Producer: KATIE KOLOMBATOVICH
The Mill Technical Producer: WYATT SAVARESE
The Mill Creative Developer: MIKE MANH
The Mill Creative Developer: ERIC RENAUD-HOUDE

Press:
(2017-10-23) Siggraph Conferences “The Mill and Epic Games Push Real-time Boundaries With ‘The Human Race’” Siggraph 23 Oct. 2017.
(2017-03-01) Alvarez, Edgar. “Epic Games shows the potential of high-end augmented reality” Engadget 01 Mar. 2017.
(2017-03-01) Roettgers, Janko. “EPIC Games Has a Daring Proposal for Hollywood: Real-Time Visual Effects” Variety 01 Mar. 2017.
(2017-03-01) Seymour, Mike. “The Mill’s incredible Blackbird at GDC: The future of virtual production” FX Guide 01 Mar. 2017.
(2017-03-01) Statt, Nick. “This motion capture system for cars lets a vehicle morph in real time. Augmented reality for filmmaking” The Verge 01 Mar. 2017.
(2017-03-01) Wilson, Mark. “This Crazy New Technology Transforms Movies Into Video Games” Fast Co. Design 01 Mar. 2017.
(2017-03-01) Takahashi, Dean. “Epic Games, Chevrolet, and The Mill blend augmented reality and film” Venture Beat 01 Mar. 2017.

Awards:
2017: SIGGRAPH: Best Real-time Graphics and Interactivity Award: The Human Race (The Mill, in collaboration with Epic Games)


Visa Innovation
Center

Credits:
Release Year: 2017
Install Location: Visa HQ, Manhattan, NYC
Project Type: Experiential, Permanent Installation
Client: VISA
Production Company: AV&C (NEW YORK)
AV&C Producer: LAUREN BICKERS
AV&C Design Director, Experience: STEPHEN BAKER
AV&C Developer, Sensor Integration: ADIEL FERNANDEZ
AV&C Developer, Playback Systems: JONATHAN THOMPSON
AV&C Developer: JOE DIEBES


SUNDANCE CREATIVE
PRODUCING
FELLOWSHIP

Credits:
Year: 2016
Finalist
Producer: ANDREW HEVIA
Writer/Director: LAUREN BICKERS
Feature Screenplay: OPEN HOUSE SUNDAY


IBM WATSON +
ALEX DA KID

Credits:
Release Year: 2016
Install Location: Warner Bros Studios Lot, Burbank, California
Project Type: Experiential, Immersive, Real-Time, AI, Short Term Installation
Client: IBM
Agency: OGILVY & MATHER
Production Company: THE MILL
The Mill Group Director of Emerging Tech: BOO WONG
The Mill Creative Director: RAMA ALLEN
The Mill Experiential Producer: LAUREN BICKERS
The Mill Creative Developer: MIKE MANH
The Mill Creative Developer: ERIC RENAUD-HOUDE
The Mill Creative Developer: CLAY BUDIN

Press:
(2017-01-30) Marr, Bernard. “Grammy-Nominee Alex Da Kid Creates Hit Record Using Machine Learning” Forbes 30 Jan. 2017.
(2016-11-03) Trust, Gary. “Alex Da Kid Hits Rock Charts with Watson BEAT Collab ‘Not Easy’” Billboard 03 Nov. 2016.
(2016-10-25) Darvillee, Jordan. “The Computer That Won Jeopardy! Inspired A Pop Song by Alex Da Kid Featuring Wiz Khalifa” Fader 25 Oct. 2017.
(2016-10-25) IBM. “How IBM Watson inspired Alex Da Kid's new song 'Not Easy'” Business Insider 25 Oct. 2016.
(2016-10-24) Dent, Steven. “IBM Watson collaborates on EP with Grammy-winning producer” Engadget 24 Oct. 2016.
(2016) “Music’s New Muse: IBM’s Watson is Alex Da Kid’s Collaborator on New Song ‘It’s Not Easy’” Rolling Stone

Awards:
(2017) WPP: “Not Easy” for IBM. Cognitive Music, a collaboration between Alex Da Kid and IBM Watson (Category: Direct Subcategory: B2B)


ZAHA HADID
520 WEST 28TH ST

Credits:
Release Year: 2015
Install Location: Zaha Hadid Sales Center, Manhattan, NYC
Project Type: Long Term Installation, Environmental Design, Experiential, Immersive, Projection Mapping, Touch Display, Playback, Lighting, Audio, CG content, Sound Design, Concept Design
Client: RELATED COMPANIES
Agency: MOTHER
Production Company: HUSH
HUSH Creative Director: JODI TERWILLIGER
HUSH Experiential Producer: LAUREN BICKERS
HUSH Designer: JAMES ZANONI
HUSH Designer: DAVID LEHMAN
HUSH Designer: BEN GRAY
HUSH Designer: GERALD SOTO

Press:
(2015-12-11) Budds, Diana. “How To Create A $50 Million Real Estate Experience” Fast Co. Design 11 Dec. 2017.


SCRIPTURA VITAE

Credits:
Release Year: 2013
Release Location: BBC, Worldwide
Project Type: Live Action, Short Film
Client: BBC
Director: AEROSYN-LEX MESTROVIC
Co-Director: SHANE ANNAS Shane Annas
Production Company: FAKE LOVE
Fake Love Executive Creative Director: LAYNE BRAUNSTEIN
Fake Love Head of Creative Development: JOSH HOROWITZ
Fake Love Supervising Producer: LAUREN BICKERS
Fake Love Motion Designer: ATANAS DIJIBIROV


MARC JACOBS
WINTER WINDOWS

Credits:
Release Year: 2012
Install Location: Marc Jacobs Store, SOHO, NYC
Project Type: Winter Holiday 2012 Short Term Installation, Projection Mapping, Interactive, Immersive, Experiential
Client: MARC JACOBS
Agency/Production Company: FAKE LOVE
Fake Love Executive Creative Director: LAYNE BRAUNSTEIN
Fake Love Head of Creative Development: JOSH HOROWITZ
Fake Love Supervising Producer: LAUREN BICKERS
Fake Love Producer: PETER STANIK
Fake Love Character Artist: BO O’CONNOR
Fake Love Character Artist: JOSH DELANY
Fake Love Creative Technologist: BLAIR NEAL
Fake Love Kinect Applications Developer: WON KIM


SONOS:
PLAYGROUND
DECONSTRUCTED

Credits:
Release Year: 2013
Install Location: Museum of the Moving Image, Queens, New York City
Project Type: Experiential, Immersive, Interactive, Projection Mapping, Real-time AV, Short Term Installation
Client: SONOS
Concept + Direction: ARAMIQUE
Technical Design: FAKE LOVE
Fake Love Executive Creative Director: LAYNE BRAUNSTEIN
Fake Love Head of Creative Development: JOSH HOROWITZ
Fake Love Supervising Producer: LAUREN BICKERS
Fake Love Creative Technologist: BLAIR NEAL
Design + Programming: RED PAPER HEART


CREATORS PROJECT:
THE TREACHERY
OF SANCTUARY

Credits:
Release Year: 2012
Release Location: San Francisco, California
Project Type: Experiential, Immersive, Interactive, Real-time, Projection Mapping
Client: CREATORS PROJECT
Project Concept + Direction: CHRIS MILK
Production Company: RADICAL MEDIA
Radical Media Executive Producer: Jennifer Heath
Design and Creative Direction: PUNK AND BUTLER
Interactive Creative Production: FAKE LOVE
Fake Love Executive Creative Director: LAYNE BRAUNSTEIN
Fake Love Head of Creative Development: JOSH HOROWITZ
Fake Love Supervising Producer: LAUREN BICKERS
Fake Love Producer: CATHERINE BADGER
Fake Love Creative Technologist: BLAIR NEAL
Fake Love Creative Developer: AARON MEYERS
Fake Love Creative Developer: BRIAN CHASALOW
Fake Love Creative Developer: CHARLIE WHITNEY
Fake Love 3D Animator: CHELSEA HASH
Fake Love 3D Animator: SEAN THORPE
Fake Love 3D Animator: DAVID LARKIN
Technical Director: JAMES GEORGE
Audio Design: DAVID HOROWITZ
Special Thanks: EYEBEAM

Press:
(2014-06-02) Holmes, Kevin. “Chris Milk’s ‘The Treachery of Sanctuary’ Unveiled At London’s Digital Revolution” Vice 02 Jun. 2014.
(2012-06-21) Clark, Liat. “Interactive Installation features shadow-eating birds” WIRED 21 Oct. 2012.


American Express:
Mercedez Benz
Fashion Week
Instagram Towers

Credits:
Release Year: 2012
Install Location: Manhattan, NYC
Project Type: NYC Fashion Week 2012 Short Term Installation, Interactive, Touch Display
Agency: MOMENTUM WORLDWIDE
Software + Visuals: FAKE LOVE
Fake Love Executive Creative Director: LAYNE BRAUNSTEIN
Fake Love Head of Creative Development: JOSH HOROWITZ
Fake Love Supervising Producer: LAUREN BICKERS
Fake Love Producer: CATHERINE BADGER
Fake Love Creative Technologist: BLAIR NEAL
Fake Love Creative Technologist: CAITLIN MORRIS

Press:
(2012-09-14) “Fake Love and Momentum Instagram Fashion Week for Amex.” Shoot Online 14 Sep. 2014.
(2012-09-07) Holmes, Elizabeth. “Instagram Tips from Street Style Photographer Garance Doré.” The Wall Street Journal 7 Sep. 2012.
(2012-09-07) Champagne, Christine. “That Tall Beauty at Fashion Week? It’s an American Express Instagram Tower.” Fast Company 7 Sep. 2012.   


NY POPS:
CARNEGIE HALL
GALA

Credits:
Release Year: 2012
Agency: GOTHAM
Design & Creative: FAKE LOVE
Fake Love Executive Creative Director: LAYNE BRAUNSTEIN
Fake Love Head of Creative Development: JOSH HOROWITZ
Fake Love Supervising Producer: LAUREN BICKERS
Fake Love Producer: CATHERINE BADGER
Fake Love Creative Technologist: BLAIR NEAL


GOOGLE:
PROJECT REBRIEF

Credits:
Release Year: 2012
Agency: JOHANNES LEONARDO
Machine GUI Design/Animation, Fabrication, Digital Production, + Global Physical Deployment: FAKE LOVE
Fake Love Executive Creative Director: LAYNE BRAUNSTEIN
Fake Love Head of Creative Development: JOSH HOROWITZ
Fake Love Supervising Producer: LAUREN BICKERS
Fake Love Producer: CAITLIN DEANGELIS
Fake Love Creative Technologist: BLAIR NEAL
Display Ad + Mobile Ad: GROW INTERACTIVE

Awards:
(2012) Cannes Lions - Mobile Grand Prix | Coca Cola - Hilltop Re-Imagined
(2012) Cannes Lions - Mobile Bronze | Coca Cola - Hilltop Re-Imagined
(2012) Cannes Lions - Cyber Silver | Coca Cola - Hilltop Re-Imagined
(2012) Cannes Lions - Cyber Silver | Google - Project Re:Brief