About

I’m a Los Angeles-based producer specializing in extended reality (XR), immersive, and experiential projects with an emphasis on platform agnostic storytelling. 

After receiving my BFA in film, I moved to NYC to pursue digital and immersive production. I began integrating human-computer interaction, architecture, product, and game design practices into my work over the next 12 years. In 2019, I moved to Los Angeles to focus on augmented reality and spatial computing.

I am brought in to architect and shepherd high risk projects that push the limits of current creative and technological understanding. My credits range from Executive Producer to day-to-day project Producer, encompassing responsibilities and skills such as: contract writing and negotiation, budgeting and scheduling, research and development, new business and project consulting, agile and waterfall project methodologies, managing large multidisciplinary creative and technical teams both remotely and in-person, VFX and game/realtime pipelines, user testing and quality assurance, user documentation writing, client and partner management, presentation skills, forecasting and conflict resolution, and project retrospectives. 

You can view some of my clients here and work here. I’m always open to new opportunities and enjoy taking on challenging projects.